2/25/00 - Latest News![]()

This is a new game in development right now which just joined the Vault network recently. Heres a piece of the FAQ to look at:
What does Camelot have that EverQuest and Asheron’s Call don’t?
Camelot has an immediately identifiable background that will be familiar to anyone with even the most cursory knowledge of mythical history. The Arthurian legends, the Norse Sagas, and to a lesser extent, Celtic folklore, are all represented in the game. The gods in the game will come from the pages of well-known mythology - gods like Odin and Thor, heroes like Cuchulain, Lancelot, and Galahad will all be part of the game’s background (and maybe foreground!).
Camelot also has a built in PvP system, which strongly guides the player into conflict against members of opposing Realms. The PvP system has been strongly thought out and is an integral part of the game itself, unlike the other large commercial online RPGs. Instead of having every player be able to fight any other player, as in Ultima Online, in Camelot, PvP is team based, where you can only fight characters in opposing Realms. This will encourage teamwork and cooperation among the members of a Realm as they must band together to fend off attacks, raids, etc. from the other Realms.
You can see the rest of the FAQ Here.
That system of PVP just might work, since it actually encourages PVP, but in a more controlled RPing way.
Go Here to see the rest of the site.