11/26/99 - Latest News
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Some Info On NWN
Berendir @ 10:14 am EST

Heres a bunch of bits of Info from the Neverwinter Nights Vault.

Heres some news on names:

When you examine a character you will see both the player name and the character name. For Vault characters the names will be exclusive. We have also been discussing the removal of numbers from the names field, so you couldn't do Gandalf_432. On non-vault games, the names are open, so it will be totally possible to have an entire party of Bob the adventurer

Oh look, Gandalf got a mention!

Heres something interesting, you can create books:

You can create new books with custom titles and contents using the tool set and place them in a dungeon. We don't have any current plans for allowing this to occur during game play, but I can see the need for DM's to have this ability so we will look into it later.

Heres some technical information on layers and different modules:

There are very good technical reasons why we use different models instead of layering different cloths over a basic model. The main reason is speed. If you are layering stuff, there are a lot of polygons and textures that just aren't contributing to look of the character, but are still costing memory and render time. Since a large amount of our poly and texture budget is reservered for characters, we use the savings to either display more characters or make them look better.

Maybe some day we will be able to ignore such techincal limitations such as polygon count and texture memory, but not in the immediate future